package com.hellloop.pim.alphabeat.entity;

import java.util.Hashtable;

import com.hellloop.pim.alphabeat.type.PIMCharacterType;

public class GamePlayer {
	Player player;
	int playerId;
	int score = 0;
	PIMCharacterType character = PIMCharacterType.ordinary;
	int msg = 0;
	Hashtable actions = new Hashtable(); // actions queue
	
	public GamePlayer( Player player, int playerId) {
		this.player = player;
		this.playerId = playerId;
	}
	
	public int msgIndex() { return msg;}
	public void nextMsg() { this.msg++;}
}
